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  • 1. (2021·湖北模拟) 阅读理解

    Imagine a world where you move around in front of a personal computer in your own sound space. You listen to your favorite songs, play loud computer games or watch a movie — all without other people hearing the sound and without headphones.

    That is the possibility presented by "sound beaming", a new technology from Noveto Systems, an Israeli company. On Friday, the company introduced a desktop device that sends sound directly to a listener without the need for headphones or a special receiver.

    Noveto Systems gave The Associated Press (AP) a chance to test its SoundBeamer 1.0 before its introduction. The AP's Louise Dixon writes that listening to the device is like something from a science fiction movie.The sound seems so close that it feels like it is inside your ears while also in front, above and behind them.

    Noveto expects the device will have many uses. Office workers could listen to music or conference calls without others hearing. People could play a game, a movie or music without waking up others in the same room. Because the device does not use headphones, it is possible to hear other sounds in the room clearly.

    The device uses a 3-D sensing module that finds and follows the ear position of the listener. It sends ultrasonic waves (超声波) to create sound pockets by the user's ears. The 3-D method creates sound on all sides of the listener, therefore the listeners feel completely transported into the scene.

    By changing a setting, the sound can follow a listener around when he moves his head. It is also possible to move out of the sound beam's path and hear nothing at all.

    While the idea of sound beaming is not new, Noveto was the first to launch the technology.

    According to the chief executive officer Christophe Ramstein, a "smaller" version of the device will be ready for release to consumers next year.

    1. (1) What does the underlined word "possibility" in Paragraph 2 refer to?
      A . The listener may put on music to block out other sounds. B . The listener may hear sound only for him or her without using headphones. C . The listener may enjoy songs or movies without being interrupted by others. D . The listener may have the ability to pick up some special sounds.
    2. (2) What does Louise Dixon think of SoundBeamer 1.0?
      A . Amazing. B . Impossible. C . Strange. D . Meaningful.
    3. (3) How does SoundBeamer put sound in the listener's head?
      A . It places the listener on the scene to hear the sound. B . It fixes a sound beam's path which can not be changed. C . It follows the listeners around to send and receive sounds. D . With 3-D tracking technology, it sends ultrasonic waves to the target listener.
    4. (4) What is the purpose of the passage?
      A . To promote the SoundBeamer. B . To introduce a new sound device. C . To recommend new headphones. D . To explain a technical phenomenon.

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