China's Edward Gaming (EDG) team earned their first-ever League of Legends World Championship title with 3-2 win over South Korea in the League of Legends (Lol) World Championship final on Sunday.
The finals (hold) in Iceland's capital, Reykjavik, and were watched by millions of fans in China via streaming and social media. When the Shanghai EDG team defeated the defending champion South Korea DK, Chinese netizens started to celebrate (enthusiastic) on social media and in the real world.
League of Legends is an online multiplayer video game developed and published by Riot Games in 2009 a team of players has to battle against the opposing team by gaining more strength through the accumulation of (item) and experience over the course of the game.
Asian countries, such as South Korea and China, are the fastest-growing markets for esports. In 2020, the market size of esports games in China amounted approximately 147 billion yuan, according to Statista.
China has imposed (推行) strict supervision on the gaming industry, (restrict) minors from playing games for more than three hours a week, it encourages the development of esports. Shanghai is one of the most (ambition) cities to become the center of the esports industry in China. At the end of November 2018, Shanghai became the first city in China (adopt) a registration system for e-sports athletes.