Allen was one of the 15 percent of teenagers in the US to have an extreme fear of something - also called a phobia. Allen's problem was arachnophobia: the fear of spiders. His phobia was so bad he couldn't be in a room with a spider. . ‘It's the quick movement, the dark colour, the legs,' he said. I couldn't look at them. I trembled if I saw one and I'd start to panic. ' He knew that the spiders in his house weren't dangerous and couldn't hurt him, .
When Allen went to see a psychologist, she told him about the Virtual Reality app Phobia Free. He decided to give it a try.
Allen sat with the psychologist while he played the game. . ‘l was asked to sit at a computer,' he told me. Then the psychologist told me I was going to meet a spider called ltsy. It felt a bit scary at first and I was glad the psychologist was with me. . Itsy is fun and friendly and supports the person who has the phobia by making them kind of forget about the fear they want to overcome. And I must say I hadn't expected I would be playing an interactive game with a spider that would be so much fun! First, I was asked to help Itsy and its friends survive in difficult situations. . The game works like any computer game, but I soon noticed that I was developing an emotional link with the spiders. I really wanted to help them, and when I couldn't, I felt sorry for them!
A. I asked him how it worked.
B. I asked him what he thought made spiders so terrifying.
C. But when Itsy - a cartoon style animated spider - appeared,I couldn't help but smile.
D. so there was no real reason to be scared of them, but he just couldn't control his reaction.
E. For example, I had to help them avoid a vacuum cleaner.